Template:Modern Sheet

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     Race  Class(es) & Level(s)  Allegiances
     Human    
     Gender  Age  Height  Weight  Eyes  Hair Skin
                 

     

    Abilities   Saving Throws
    Ability Mod. Score= Temp+ Base    Name Total= Base+ Ability+ Misc.
    STR  +0  10    10    Fort  +0  +0  +0  
    DEX  +0  10    10    Ref  +0  +0  +0  
    CON  +0  10    10    Will  +0  +0  +0  
    INT  +0  10    10
    WIS  +0  10    10
    CHA  +0  10    10

     

    HP  Total  Hit Dice   Init  Total=  Dex+  Misc.
     42  d6/d8   +2  +0  
    AC Total= Base+ Armor+ Dex+ Natural+ Misc+ Temp.
     22  +7  +3  +0      

     

     

     

     Reuptation  Action Points Wealth Bonus
     +0  0  +0

     

     Attacks  Total=  Base+  Ability+  Size+  Misc.+  Temp
     Melee  +8/+3  +6/+1  +0      
     Ranged  +6/+1  +6/+1  +0      

      

    Skills: 124 points remaining
    Skill Name Total Bonus Ability Mod Ranks Misc. Class Skill?
     Balance    +0       Yes
     Bluff    +0      
     Climb    +0       Yes
     Computer Use    +0      
     Concentration    +0       Yes
     Craft (_______)    +0       Yes
     Decipher Script    +0       Yes
     Demolitions    +0      
     Diplomacy    +0       Yes
     Disable Device    +0       Yes
     Disguise    +0       Yes
     Drive    +0      
     Escape Artist    +0      
     Forgery    +0       Yes
     Gamble    +0      
     Gather Information    +0       Yes
     Handle Animal    +0       Yes
     Hide    +0      
     Intimidate    +0       Yes
     Investigate    +0      
     Jump    +0       Yes
     Knowledge (_______)    +0      
     Listen    +0      
     Move Silently    +0      
     Navigate    +0       Yes
     Perform (_______)    +0      
     Pilot    +0      
     Profession (_______)    +0       Yes
     Read/Write Lang. (_____)    +0      
     Repair    +0      
     Research    +0      
     Ride    +0      
     Search    +0       Yes
     Sense Motive    +0      
     Sleight of Hand    +0       Yes
     Speak Language (_____)    +0       Yes
     Spot    +0      
     Survival    +0       Yes
     Swim    +0      
     Treat Injury    +0      
     Tumble    +0      
     Use Device    +0      
     Use Rope    +0       Yes

     

     Weapons
     Name

     Attack Bonus

     Damage  Critical  Range  Type  Size
     Unarmed  +8/+3  1d10+2  x2  n/a  Bludgeoning  M
     (with snap kick)  +6/+6/+1  1d10+2  x2  n/a  Bludgeoning  M
     (with snap kick and flurry of blows)  +4/+4/+4/-1  1d10+2  x2  n/a  Bludgeoning  M

     

     Armor
     Name

    Armor

    Bonus

    Max Dex

    Bonus

     Speed  Check Penalty  Type  Spell Failure
     Mithral Breastplate  +5  +5  30 ft  0  Light 15%
    Info  MW Magic  

     

     Other
     Name  Effect  Type
     Bracelets of Armor  +3  Magic

     

    Feats Brief Description
     Human -  All skills cost 1 skill point to learn.
     1st -  Take away from attack bonus to add to AC.
     3rd - Kung Fu Genius  Use Intelligence instead of Wisdom for Monk class features.
     6th - Superior Unarmed Strike (ToB)  Unarmed damage progression.
     9th - Snap Kick (ToB)  Make additional attack at highest attack bonus: -2 to all attacks that round.
     Flaw Feat - Deflect Arrows  Once a round, take no damage from ranged.
     Monk 1 - Stunning Fist
     1/day, DC 20
     Monk 1 - Improved Unarmed Strike
     Always treated as armed; can make AoO's.
     
     
    Flaws, Traits, and Skill Tricks
    Brief Description
     Flaw - Weak Will  -3 penalty on Will saves.
     Skill Trick - Leaping Climber
     Add jump distance to start of climb.
     Skill Trick - Speedy Ascent
     Climb additional 10 feet with successful check.
     Skill Trick - Walk the Walls
     Run straight up wall for 1 round.
     Skill Trick - Wall Jumper
     Leap from wall as if making a running jump.
    Special Abilities
    Brief Description
     Bardic Music (Brd) 9/day  
           Countersong  Counter sound-dependent magical effects.
           Fascinate  Cause one or more creatures to become fascinated.
           Inspire Courage  Improve ally combat abilities.
           Inspire Competence  Help an ally succeed on a task.
          Suggestion  As the spell suggestion on a fascinated creature.
     Bardic Knowledge (Brd) (+13)  Obscure knowledge.
     Flurry of Blows (Mnk)  -2 to all attacks in a round, add one attack at highest BAB.
     Mark of Ida  Various bonuses and penalties.
       

     

    Languages
    Common  Bonus Language 1
    Bonus Language 2  Bonus Language 2
       

     

     Special Gear
     Hat  
     Eyes  
     Throat  Pendant of Wisdom - +2 to Wis
     Vest  
     Robe  
     Waist  
     Shoulders  
     Arms  Bracelets of Armor - +3 armor bonus to AC
     Hands  
     Ring  Ring of Climbing, Greater - +10 enhancement bonus to Climb checks.
     Ring  
     Boots  Sandals of Springing - +10 competence bonus to Jump checks.

     

     Gear

     Name  Description  Cost  Weight
     Bracelets of Armor
     +3 armor bonus to AC.  9,000 GP  
     Sandals of Springing (MIC)
     +10 competence bonus to Jump checks.  10,000 GP  
     Pendant of Wisdom
     +2 enhancement bonus to Wisdom.  4,000 GP  
     Ring of Climbing, Greater
     +10 enhancement bonus to Climb checks.  10,000 GP  

         

         
     Total Spent  3,000 / 36,000 gp Total Weight   lbs
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